Ralph (John C. Reilly) and Fix-It Felix Jr (Jack McBrayer) in Wreck-It Ralph |
Ah, the arcade: that glittering portal to dozens of impossible worlds, where adventure and heroism get prized above all. While the titles and technologies have changed since the 70s, some characters remain staples in these childhood haunts. Year after year, they get shot by the same spaceship, stomped by the same hedgehog, or tossed off the same buildings into the same puddle of mud. Being a hero every day might be great, but a villain? Despised by children everywhere, with no recognition for that work? I know I’d long for a change after a while.
Wreck-It Ralph opens as Litwak’s Arcade shuts down for the night, when its pixelated inhabitants come alive. This prompts the obvious parallel with Toy Story, and Pixar’s John Lasseter even served as an Executive Producer here. As in the earlier Disney film, these game characters have lives of their own when humans aren’t around, venturing from game to game during the night. How to link these game cabinets and their respective worlds together? Use their power cords as a subway system of course, complete with a Game Central Station. Too cheesy for you? We're just getting started!
Sergeant Calhoun (Jane Lynch) |
As this is still a movie ultimately aimed at kids, each
character leans heavily on several simplistic tropes (the misunderstood brute,
the bullied little misfit, the tough soldier with an excessively depressing
backstory). Besides the obvious (and profitable) play for parental nostalgia, Wreck-It Ralph includes many themes
that resonate from our childhood: the desire to belong, to succeed. A challenge
to the roles good and evil also features, though I would loved to have seen it
fleshed out in a more nuanced way than just 'Bad Guys Can Be Good' and vice
versa. Despite this simplicity, screenwriters Phil Johnston and Jennifer Lee
still weave in some rich character relationships. While the unlikely
friendships and romances here are all somewhat simplified, they still give the
film an affecting heart, and more than one person in my theatre appeared
choked-up during the film's third act. Even incidental characters seem
carefully chosen to go for maximum appeal: it warmed my heart to see a
bespectacled little girl at the control of the arcade games, happy to wander
around popping quarters into everything from shooters to platformers to... damn
it, Disney, you latched on to my heartstrings again. If you can make me cry over some ridiculous fish, what
chance to I stand here?
Even if my gushing over gaming lore sounds foreign to you,
the visuals in Wreck-It Ralph are ... well ... eye
candy. More than one richly rendered sequence, paired with the pulse-spiking
music that's true to each game’s genre, made me giddy. While most movement
came fluidly and didn’t distract, some characters were made to move in the
stilted, freeze-frame manner of their games. This nice touch along with myriad
cameos and others small details demand a repeat viewing, and remind us why
animation can be so uniquely powerful in crafting worlds and characters.
Marketing Win |
Just in case traditional marketing weren't enough to sell
this made-up game to the old-school gamer, Disney built some real life Fix-It
Felix Jr. arcade machines and stuck them in strategic locations – i.e. arcades
and video game conventions. I spotted one at Fan Expo in Toronto in August, with a respectable line of
gamers, young and old, looking to try out this clever promotional contraption.
When you win, you get to see poor Ralph chucked off the roof of the apartment
complex by its inhabitants... something played out in the film’s opening scene.
The film’s subject matter makes it perfectly suited to a transmedia ad
campaign; watching Ralph going through the paces in his own game before seeing
the movie adds an extra level of engagement for the audience.
– Catharine Charlesworth is an avid lover of books, the web, and other inventive outlets for the written word. She has studied communication at the University of Toronto while working as a bookseller, and is currently employed in online advertising in downtown Toronto.
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